Hyunchul Yu

AR/VR Design Challenge

My Role
AR/VR Designer / 3D & 2D Content Creating / Wireframe / Interaction Prototyping
Period
Aug 2023 - Oct 2023
Tools
Bezel / Figma
Company
Self-initiated

I took part in an AR/VR design challenge hosted by Bezi, a 3D design tool. For AR, the theme was a portal concept, and for VR, it was a game design concept. I joined the challenge to hone my AR/VR 3D design skills and to get hands-on experience with Bezi

Background

VR Game Design Challenge

1 Game Concept IdeationI designed a simple match-three game where players align ice blocks of the same color to burst them within the 'Ice World' theme.

2 Scene Design & 3D/2D Content Creation using Bezi and Figma

3 Interaction PrototypingI used the Bezi tool to create an interactive prototype and conducted tests using the Meta Quest 2.

4 Final Design

AR Portal Design Challenge

1 Scene Design & 3D/2D Content Creation using Bezi and FigmaI designed a portal concept using the Bezi tool that transports users to an 'Ice Fantasy World' inhabited by a polar bear. The UI for controlling the portal was crafted using Figma.

2 Interaction Prototyping

3 Final Design

Takeaways

First and foremost, my design has been chosen as one of the Top 10 in the Game Concept Design Challenge hosted by Bezi.

Through this design challenge, I became proficient with Bezi, a 3D design tool that's recently garnered attention. I was also able to ideate and design AR/VR concepts, creating interactive prototypes without the need for development tools. Furthermore, it underscored the importance of deep consideration on how objects and UI interact with users in spatial design.